SquireWomba
FANTASYLAND
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5 minutes ago
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PLATINUM MICKEY
lvl
80
8
Maxed
7
PLATINUM MICKEY

Power: 1,139

HERO; SUPPORT; DOWNTOWN; DOWNTOWN HERO; PLATINUM; MICKEY AND FRIENDS; THE SENSATIONAL SIX

Offense:
2,177
Defense:
975
Health:
26,550
Recovery:
0
Crit Chance:
9.00%
Crit Power:
150.00%
Speed:
163
Potency:
27.00%
Tenacity:
33.00%
Precision:
26.00%
Evasion:
25.00%
Attack Speed:
2,518

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Magic Balloon
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% Chance to PURGE a Helpful effect per hit.
Requires Gear Tier 3
50
5,000
Level 3
+20% Chance to attack additional opponent.
Requires Gear Tier 5
100
70
17,000
Level 4
+50% damage dealt.
Requires Gear Tier 7
125
90
25
82,500
Level 5
Flip 2 Helpful effects from opponent.
Requires Gear Tier 9
150
120
50
158,750
35
Deal 2,721 damage to target opponent. 40% Chance to attack one additional adjacent opponent.
Deal 2,721 damage to target opponent. 40% Chance to attack one additional adjacent opponent.
50% Chance to PURGE a Helpful effect per hit.
Deal 2,721 damage to target opponent. 60% Chance to attack one additional adjacent opponent.
50% Chance to PURGE a Helpful effect per hit.
Deal 4,082 damage to target opponent. 60% Chance to attack one additional adjacent opponent.
50% Chance to PURGE a Helpful effect per hit.
Deal 4,082 damage to target opponent. 60% Chance to attack one additional adjacent opponent.
Flip 2 Helpful effects from opponent and then 50% chance to PURGE a Helpful effect per hit.
Let's Win This
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% Chance to inflict STUN for 1 turn to the target and adjacent opponents after all damage has been dealt. 10% Increased chances per 'Platinum' or 'Downtown Hero' teammates to inflict STUN.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
+50% damage dealt.
Requires Gear Tier 7
125
90
25
82,500
Level 5
Reduce 50% Speed Meter from the opponents.
Requires Gear Tier 9
150
120
50
158,750
35
Deal 2,874 damage to target and adjacent opponents. Inflict [VULNERABLE] to target and adjacent opponent.
Deal 2,874 damage to target and adjacent opponents. Inflict [VULNERABLE] to target and adjacent opponent.

30% Chance to inflict [STUN] for 1 turn to the target and adjacent opponents after all damage has been dealt.
10% Increased chances per 'Platinum' or 'Downtown Hero' teammates to inflict [STUN].
Deal 4,310 damage to target and adjacent opponents. Inflict [VULNERABLE] to target and adjacent opponent.

30% Chance to inflict [STUN] for 1 turn to the target and adjacent opponents after all damage has been dealt.
10% Increased chances per 'Platinum' or 'Downtown Hero' teammates to inflict [STUN].
Deal 5,747 damage to target and adjacent opponents. Inflict [VULNERABLE] to target and adjacent opponent.

30% Chance to inflict [STUN] for 1 turn to the target and adjacent opponents after all damage has been dealt.
10% Increased chances per 'Platinum' or 'Downtown Hero' teammates to inflict [STUN].
Deal 5,747 damage to target and adjacent opponents. Inflict [VULNERABLE] to target and adjacent opponent. Reduce 50% Speed Meter from the opponents.

30% Chance to inflict [STUN] for 1 turn to the target and adjacent opponents after all damage has been dealt.
10% Increased chances per 'Platinum' or 'Downtown Hero' teammates to inflict [STUN].
Sweetness Overloaded
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
50% Chance to inflict CHARM on 2 random opponents, prioritizing opponents who are not inflicted with STUN. 10% Increased chances per 'Platinum' or 'Downtown Hero' teammates to inflict CHARM.
Requires Gear Tier 4
100
70
17,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
125
85
25
26,000
Level 4
+50% damage dealt.
Requires Gear Tier 8
200
100
50
145,000
Level 5
+2 Harmful effects Cleansed.
Requires Gear Tier 10
200
150
75
223,750
65
Deal 4,191 damage to all opponents. Inflict [BLIND] and [SWEETENED] for 2 turns.

Cleanse 2 Harmful effect from each teammate. Restore 4,646 Health to all teammates.
If the teammates are 'Platinum' or 'Downtown Hero' teammates then restore additional 1,240 Health to those teammates.
Deal 4,191 damage to all opponents. Inflict [BLIND] and [SWEETENED] for 2 turns.
50% Chance to inflict [CHARM] on 2 random opponents prioritizing opponents who are not inflicted with [STUN]. 10% Increased chances per 'Platinum' or 'Downtown Hero' teammates to inflict [CHARM].

Cleanse 2 Harmful effect from each teammate. Restore 4,646 Health to all teammates.
If the teammates are 'Platinum' or 'Downtown Hero' teammates then restore additional 1,240 Health to those teammates.
Deal 6,286 damage to all opponents. Inflict [BLIND] and [SWEETENED] for 2 turns.
50% Chance to inflict [CHARM] on 2 random opponents prioritizing opponents who are not inflicted with [STUN]. 10% Increased chances per 'Platinum' or 'Downtown Hero' teammates to inflict [CHARM].

Cleanse 2 Harmful effect from each teammate. Restore 4,646 Health to all teammates.
If the teammates are 'Platinum' or 'Downtown Hero' teammates then restore additional 1,240 Health to those teammates.
Deal 8,381 damage to all opponents. Inflict [BLIND] and [SWEETENED] for 2 turns.
50% Chance to inflict [CHARM] on 2 random opponents prioritizing opponents who are not inflicted with [STUN]. 10% Increased chances per 'Platinum' or 'Downtown Hero' teammates to inflict [CHARM].

Cleanse 2 Harmful effect from each teammate. Restore 4,646 Health to all teammates.
If the teammates are 'Platinum' or 'Downtown Hero' teammates then restore additional 1,240 Health to those teammates.
Deal 8,381 damage to all opponents. Inflict [BLIND] and [SWEETENED] for 2 turns.
50% Chance to inflict [CHARM] on 2 random opponents prioritizing opponents who are not inflicted with [STUN]. 10% Increased chances per 'Platinum' or 'Downtown Hero' teammates to inflict [CHARM].

Cleanse 4 Harmful effects from each teammate. Restore 4,646 Health to all teammates.
If the teammates are 'Platinum' or 'Downtown Hero' teammates then restore additional 1,240 Health to those teammates.
I'll Protect You!
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Perform a Basic attack on the attacker.
Requires Gear Tier 5
125
85
25
26,000
Level 3
Damage threshold reduced.
Requires Gear Tier 7
200
100
50
120,000
Level 4
+1 DEFENSE UP.
Requires Gear Tier 9
200
150
75
216,250
35
Level 5
Grant 2 EVASION.
Requires Gear Tier 10
200
200
125
328,750
85
Whenever a 'Platinum' or 'Downtown Hero' teammate takes more than 2,177 damage, grant that teammate 2 [DEFENSE UP].

This ability can activate only 2 times per turn.
Whenever a 'Platinum' or 'Downtown Hero' teammate takes more than 2,177 damage, grant that teammate 2 [DEFENSE UP].
Perform a Basic attack on the attacker.

This ability can activate only 2 times per turn.
Whenever a 'Platinum' or 'Downtown Hero' teammate takes more than 1,633 damage, grant that teammate 2 [DEFENSE UP].
Perform a Basic attack on the attacker.

This ability can activate only 2 times per turn.
Whenever a 'Platinum' or 'Downtown Hero' teammate takes more than 1,633 damage, grant that teammate 3 [DEFENSE UP].
Perform a Basic attack on the attacker.

This ability can activate only 2 times per turn.
Whenever a 'Platinum' or 'Downtown Hero' teammate takes more than 1,633 damage, grant that teammate 3 [DEFENSE UP] and 2 [EVASION].
Perform a Basic attack on the attacker.

This ability can activate only 2 times per turn.
Full Gear List
1,250,500
320
240
400
480
400
800
140
140
40
315
315
90
120
270
280
240
460
150
200
150
50
Gear Tier 9
512,000
160
120
200
240
200
400
80
80
20
180
180
45
40
90
Gear Tier 10
738,500
160
120
200
240
200
400
280
240
460
150
200
150
60
80
60
135
180
135
50
20
45